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Classes
Each Good class recieves a base of 38 Skill points, and may be practiced twice per level
 * Craftsman (Crafter): Craftsmen are able to construct weapons and armor as well as other items. They are also able to build unique golem pets.
 * Monk (Tank/Melee): Monk is a warrior class that are martial artists. They are adept in hand-to-hand combat and have high defense. Monks are able to cast spells that give them partial infravision.


 * Paladin (Tank/Melee/Healer): Paladin is a warrior class and are able to hit their targets twice each round. They also possess several defensive spells as well as summonable pets and spells that could be used to heal allies.


 * Priest (Healer): Priest is a healer class and can also deliver significant lightning damage.


 * Ranger (Ranged): Ranger are a support class that makes use of bows and ranged attacks. They are able to summon pets.


 * Rogue (Assassin): Rogues are the thieves of the Good realm, able to steal orbs and use the backstab skill. Rogues (like all races in the Good Realm) are able to use platemail armor.


 * Wizard (Tapper): Wizard is a caster class and are able to use elemental magic and the "Tap" skill. They also have the ability to summon storms and teleport.

Areas
